Monday, November 3, 2014
Finally released my first game!
Much learned during development. If i would start now i would do so much things differently. Firstly - i would plan everything more thoroughly. The most important thing to plan would be the classes and relations, the architecture.
Also during development i played much similar games to mine, and now i would concentrate on a simplier control scheme. Some people have trouble getting the current controls. Which are: tap left part of screen for a small jump, tap right part of the screen for a bigger jump, and tap in jump for a double jump. Still some people prefer smashing their palm on the screen.
A disappointment was that my country isnt supported by google merchant, so i cant sell my app or offer in app purchases. So i turned to ads and a cool survey system that offers double jumps for completing short surveys - Pollfish.
Also one thing learned that game development consists of drawing graphics, that i dont like to do. I just want to code, code, code.
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