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Friday, September 12, 2014

Monetization and marketing research

Hi! Last few days i was researching about monetization, ad networks, marketing, in-app purchases (IAP) etc. And i will continue. Already learned a lot, have some game-changing ideas.

As currently im working on my first game, looks like it will be a learning ground also for me - i will try to implement all the stuff i learn.

What i have in mind:

  • use TapJoy, implement some sort of currency, that user can use to get consumables/permanent boosts.
  • must implement IAP
  • coins/items for inviting friends, for sharing scores, etc. 
Huge potential in this stuff. Only question - doesnt this violate GP ToS? How the user will react? 

So much to research yet. Also case studies of the top grossing games must be done. I feel like im discovering a whole new world, besides the one that consists of writing code. 

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